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Babylon 5 CCG Promo Cards

Here, you'll find the card text and scans for all of the Babylon 5 CCG promos. You can access the full scans by clicking on the thumbnail images or the links. If the name of the card appears in white, it means I don't have the card scanned (yet). You can check out the lists of Signed and Special cards, or promo cards from the Premier, Shadows, Deluxe, Great War, Psi Corps, Severed Dreams, Wheel of Fire, Crusade series, everything, or nothing. To find out the sources of the cards, check out Doug Williamson's B5 web site.

Special Cards and Signed Cards (20 cards)

Premier Edition (12 cards)

Shadows Expansion (10 cards)

Deluxe Edition (3 cards)

For the Future For the Future
Event
Apply any even amount of influence. Place half that many cards from your hand on top of your deck. than shuffle your deck.
 
Rogue Telepath Rogue Telepath
Neutral Character
The Rogue Telepath ignores the first 3 points of damage when attacked.
 
Spoo Spoo
Character Enhancement
The target character gains +1 to his highest ability (you choose one of the tied abilities, if tied).
 

Great War Expansion (10 cards)

Psi Corps Expansion (6 cards)

Severed Dreams Expansion (4 cards)

Brevari! Brevari!
Event
Target a character. The effects of the event depend on the character's race. Centauri: Gain +1 to each ability until end of turn. Human: Gain +1 damage resistance until end of turn. Narn: Take 1 point of damage. Minbari: Gain a Strife Mark until end of turn. Non-Aligned (except Pak'ma'ra): target's controller must apply 1 influence (if possible).
 
Dodger Dodger
Human Character
May replace Private Durman. Remove Private Durman from the game. Rotate and discard Dodger to discard one Lost Aftermath from a character you control.
 
Secrets of Success Secrets of Success
Event
Irrevocable. Show the other players a Babylon 5 CCG card of yours from outside the game (even if there are already 3 or more copies in your deck). Hold a player vote (each player still in the game votes once, even if they have no Babylon 5 vote). If the vote passes, take the card into your hand.
 
Taree Taree
Event
Target a character. The effects of this event depend on the character's race. Narn: Gain +1 to each ability until end of turn. Human: Gain +1 damage resistance until end of turn. Centauri: Take 1 point of damage. Minbari: Gain a Strife Mark until end of turn. Non-Aligned (except Pak'ma'ra): target's controller must apply 1 influence (if possible).
 

Wheel of Fire Expansion (1 card)

Crusade Expansion (5 cards)

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© 1999-2017 Penguin Flight Dynamics
This page was last modified on
Tuesday, 14 June 2011 at 12:56 PDT.