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Babylon 5 CCG Promo Cards

Here, you'll find the card text and scans for all of the Babylon 5 CCG promos. You can access the full scans by clicking on the thumbnail images or the links. If the name of the card appears in white, it means I don't have the card scanned (yet). You can check out the lists of Signed and Special cards, or promo cards from the Premier, Shadows, Deluxe, Great War, Psi Corps, Severed Dreams, Wheel of Fire, Crusade series, everything, or nothing. To find out the sources of the cards, check out Doug Williamson's B5 web site.

Special Cards and Signed Cards (20 cards)

Premier Edition (12 cards)

Shadows Expansion (10 cards)

Deluxe Edition (3 cards)

Great War Expansion (10 cards)

Psi Corps Expansion (6 cards)

A Meeting of Minds A Meeting of Minds
Event
Rotate a character with Psi greater than zero. Add half that character's Psi to all non-zero abilities of another target character with Psi greater than zero.
 
Elder Statesman Elder Statesman
Character Enhancement
The target character gains +1 Diplomacy. The target gains an additional +1 Diplomacy each time a Babylon 5 vote passes in which your ambassador voted "Yes".
 
Join the Corps Join the Corps
Character Enhancement
Target a Neutral or Human character with Psi greater than 0. The target character is now a Human Psi Corps character.
 
Psi Arbitrators Psi Arbitrators
Group
You may immediately ready any character who rotates as a result of a Monitored Deal. Rotate this group to take the top Monitored Deal from your discard pile and put it into your hand.
 
Psi Spies Psi Spies
Faction Enhancement
Rotate this enhancement and one or more teeps you control to look at one face-down contingency card in play. The teeps you rotate for this action must have a total Psi higher than the highest current Psi and highest current Intrigue in the faction that controls the contingency.
 
The Dreaming The Dreaming
Faction Enhancement
Each time you win a conflict, place a Dreaming token on this card. As an action, remove all Dreaming tokens on this card to apply support or opposition to a conflict equal to the number of Dreaming tokens you removed.
 

Severed Dreams Expansion (4 cards)

Wheel of Fire Expansion (1 card)

Crusade Expansion (5 cards)

Junk Food Junk Food
Event
Target a character. The effects of this event depend on the character's race or species: Human: Gain +3 to highest ability (abilities, if tied) until end of turn. Pak'ma'ra: Take 2 points of damage. Non-Aligned except Pak'ma'ra, and all other races: Take 1 point of damage.
 
Solo Flight Solo Flight
Event
Rotate a character you control to apply opposition to a conflict equal to his Diplomacy, Intrigue, Leadership, or half his Psi. When you play this event you may discard a card from your hand to return this event to your hand.
 
The Third Age The Third Age
Event
Draw two cards. If both cards have copyright dates of 1999 or later, draw two more cards. If not, place the cards you drew back on top of your deck.
 
Tip-Top Shape Tip-Top Shape
Participant Aftermath
Target gains +1 to the ability he used in the conflict and +1 damage resistance. Your cost to promote the target is reduced by 2.
 
Zog! Zog!
Character Contingency
You must have at least two Destiny Marks and no Shadow or Vorlon Marks to play or reveal this card. Reveal to cancel an event which requires a Shadow or Vorlon Mark. Or reveal at the resolution of a conflict targeting you to apply opposition to that conflict equal to the number of Destiny Marks in your faction. You may apply 5 influence when you reveal this card to return it to your hand.
 

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This page was last modified on
Tuesday, 14 June 2011 at 12:56 PDT.